CYBERCHASE

Role: Producer
Company: PBS KIDS / The WNET Group
Project Type: Ongoing Animated Series

Audience: Ages 6–8 (K–2nd Grade)
Project Site: https://pbskids.org/cyberchase

50

8m+

monthly viewers

episodes, shorts and games produced

Overview

Cyberchase is the longest-running math-focused animated series in the U.S., a staple on PBS KIDS for over two decades. Each year, it reaches millions of kids ages 6 to 8 and adults in their lives—parents, teachers, caregivers--with action-packed stories and a precocious team of kid heroes who use "brain power" and math to save day. As we say on the series, "math is everywhere, and anyone can be good at it!"

As Producer, I manage the full 14-month production cycle for each episode—collaborating on creative development, coordinating international teams, ensuring high-quality outputs, and leading distribution strategies across broadcast, streaming, and digital platforms. I have produced over 5 seasons (Season 12 to present).

My leadership also extends beyond video, as I work closely with game developers, educators, marketers, IT professionals, and more to develop and support production on new interactive games and classroom resources, and the broader promotion of Cyberchase to a national audience.

CORE WORK

Cross-Functional Team Leadership

Coordinate diverse, international teams to manage operations all aspects of production, distribution, promotion, and digital.

Digital Innovations

Manage significant production, post, and promotional budgets, running RFPs and building partnerships with vendors, and identifying opportunities for new content development that are both educationally and creatively beneficial while also cost-efficient.

Strategic Vision & Creative Development

Liaise with executive producers and guide creative teams to develop innovative storylines that effectively integrate math and environmental science concepts.

Distribution & Promotion

Collaborate closely with PBS KIDS and WNET Audience Engagement on the development and execution of distribution and marketing strategies, leveraging data and insights to maximize audience reach and engagement across all platforms.

Collaborate with educational producers and advisors to create standards-aligned classroom resources, at-home educational materials, community outreach programs, and digital learning resources for elementary teachers, parents, and caregivers.

Education & Outreach
Budget Management

Identify and champion opportunities for innovation in content delivery and platform expansion, on platforms such as Instagram, Facebook, X and YouTube.

MEDIA SHOWCASE

FULL EPISODES

Streaming 24/7 @ PBS KIDS

DIGITAL LEARNING GAMES

Born-accessible STEM learning games for mobile and web

CASE STUDY - CYberchase 20th Anniversary

Award-winning Integrated Marketing Campaign (served as project lead)

RESULTS & TAKEAWAYS

Key Metrics
  • 25+ hours of original animated content produced.

  • 8M+ viewers monthly; annual reach to 95% of U.S. households.

  • 7M+ educational game plays per year.

  • Nearly 100,000 educators engaged annually.

  • Released 4 born-accessible games and relaunched multiple digital platforms.

  • Numerous accolades including Common Sense Media A+ ratings, Emmy & Webby nominations, Kidscreen and other industry awards.

IMPACT

As Producer, I play a crucial role in ensuring the continued success and impact of Cyberchase. My top priority to develop teams and partnerships to deliver high-quality educational content across multiple platforms. My work directly contributes to the series' mission of inspiring the next generation to engage with math and STEM with confidence.